Resistance 2
Mirror's Edge - 360
Quantum of Solace - 360
House of the Dead: Overkill - Story & Directors Cut
Fable 2 - Story Mode
Metal Gear Solid 4: Guns of the Patriot - (Liquid Easy)
Wario Ware: Smooth Moves
Saints Row
Race Pro - Career Mode
50 Cent: Blood on the Sand (Easy) - 360
Conan (Easy) - PS3
GTA IV - 360
Ratchet & Clank: Tools of Destruction
Uncharted: Drake's Fortune
Not a first time completion. Although I had help with the final boss level last time and did it all myself this time. Still stands up as a cracking game. Looks great. Plays a dream. If a little short. I clocked it at just over 6 hours this time.
Sunday, 7 June 2009
Wednesday, 3 June 2009
First Look; Ninja Blade
I really should hate this game. It's full of boss battles (I counted four during the second mission), It's chock full of QTE's and there's a huge range of swords and weapons to upgrade and things to collect oh and there's no mid level saving either.
Somehow though (and I should say so far.) I'm loving it. From Software have excelled themselves in the production values and graphics. The game is a lot of fun to play. Anyone whose played a modern action game of this sort will know what too expect. Yet it's not as annoying as it should be.
For a start there are loads of checkpoints so you're never left repeating huge sections if you fail. Each QTE is signified with a close up of your eye so you know it's coming. There's a large window for you to react and like Guitar Hero it scores how well you did. Nice for those who excel. Even better for sausaged fingered people with incredibly slow reactions like me. If you fail one you simply restart. None of this annoying "oh well you've missed a button lets give the boss another huge chunk of energy before you can have another go" marlarkey. Frustration is kept to a minimum.
Most importantly the combat makes sense to me (Again, so far) There's close attack on 'X' and ranged attack on 'Y'. There's your regular sword, There's two lighter swords for fast enemies and there's a heavy sword for amoured baddies.. None of this rubbish having your attacks blocked for ages.. Get out the big sword, smash his shield then smash him. The camera works great on the right stick and Right Trigger allows a quick dash. To either get back on with cracking skulls or to avoid an attack. It's simple but there's plenty of scope.
Secondly there's some great Prince of Persia style platforming with wall running and swiging on beams and that general feeling of covering large and complicated areas with the minimum of fuss and feeling like a ninja. Of course it's totally over blown and over the top. The end of one boss battle saw me riding a motorbike along the top of the cars and busses it was throwing at me and at the same time the QTEs keep you feeling involved in the cool stuff.
So far I'm really enjoying it. £15 well spent.
Somehow though (and I should say so far.) I'm loving it. From Software have excelled themselves in the production values and graphics. The game is a lot of fun to play. Anyone whose played a modern action game of this sort will know what too expect. Yet it's not as annoying as it should be.
For a start there are loads of checkpoints so you're never left repeating huge sections if you fail. Each QTE is signified with a close up of your eye so you know it's coming. There's a large window for you to react and like Guitar Hero it scores how well you did. Nice for those who excel. Even better for sausaged fingered people with incredibly slow reactions like me. If you fail one you simply restart. None of this annoying "oh well you've missed a button lets give the boss another huge chunk of energy before you can have another go" marlarkey. Frustration is kept to a minimum.
Most importantly the combat makes sense to me (Again, so far) There's close attack on 'X' and ranged attack on 'Y'. There's your regular sword, There's two lighter swords for fast enemies and there's a heavy sword for amoured baddies.. None of this rubbish having your attacks blocked for ages.. Get out the big sword, smash his shield then smash him. The camera works great on the right stick and Right Trigger allows a quick dash. To either get back on with cracking skulls or to avoid an attack. It's simple but there's plenty of scope.
Secondly there's some great Prince of Persia style platforming with wall running and swiging on beams and that general feeling of covering large and complicated areas with the minimum of fuss and feeling like a ninja. Of course it's totally over blown and over the top. The end of one boss battle saw me riding a motorbike along the top of the cars and busses it was throwing at me and at the same time the QTEs keep you feeling involved in the cool stuff.
So far I'm really enjoying it. £15 well spent.
Tuesday, 2 June 2009
Comment: E3
So there'll be very few updates from me on any breaking news.. You can get it so much better elsewhere.
The Microsoft news seems to have gone down very very well with the internet though.. Both my main forums are alive with news, discussion and speculation.
Personally I'm excited about the none to surprising news of an October release of Forza 3. The rest doesn't do a lot for me.
It'll be interesting too see if Sonys announcements get as much excitement going.
Personally as big a fan as I am of Video Games E3 doesn't do a lot for me.. I prefer my news in more fun sized announcements and I really can't stand all the puff and hot air that goes along with it.
The Microsoft news seems to have gone down very very well with the internet though.. Both my main forums are alive with news, discussion and speculation.
Personally I'm excited about the none to surprising news of an October release of Forza 3. The rest doesn't do a lot for me.
It'll be interesting too see if Sonys announcements get as much excitement going.
Personally as big a fan as I am of Video Games E3 doesn't do a lot for me.. I prefer my news in more fun sized announcements and I really can't stand all the puff and hot air that goes along with it.
Saturday, 30 May 2009
Purchase Power
I've recently had an itch to play Uncharted: Drake's Fortune again due to the excitement being generated by the sequel. Trophies have been patched in too now. Not that they bother me as much as 'Cheeves (as the kids are calling them) but it was really all the excuse I needed. £8 on eBay is good value seeing as I got more than that when I p/x'd my previous copy.
Also picked up Ninja Blade for £15 brand new in Game. At that price you just can't go wrong.. Can you?
Also picked up Ninja Blade for £15 brand new in Game. At that price you just can't go wrong.. Can you?
PSP Go confirmed
Looks like a very neat redesign.. More importantly great to hear that there's loads more software on the way (although we all know they've been promising ]GT on PSP for absolutely ever.. so I'll believe that when I see it). I hope the new MGS isn't some card based rubbish either.
Wednesday, 27 May 2009
The "Complete" List
Resistance 2
Mirror's Edge - 360
Quantum of Solace - 360
House of the Dead: Overkill - Story & Directors Cut
Fable 2 - Story Mode
Metal Gear Solid 4: Guns of the Patriot - (Liquid Easy)
Wario Ware: Smooth Moves
Saints Row
Race Pro - Career Mode
50 Cent: Blood on the Sand (Easy) - 360
Conan (Easy) - PS3
GTA IV - 360
Ratchet & Clank: Tools of Destruction
After a second complete play through saw me stumble at the last boss once again I decided it was time to finally polish this bad boy off. A quick visit to GameFaqs suggested that finding all thirteen pieces of the Holo Plan and constructing the RYNO IV would help in the final boss battle. So one afternoon spent finding them and I finally beat the Boss on the second try. Can't wait for the next episode.
Mirror's Edge - 360
Quantum of Solace - 360
House of the Dead: Overkill - Story & Directors Cut
Fable 2 - Story Mode
Metal Gear Solid 4: Guns of the Patriot - (Liquid Easy)
Wario Ware: Smooth Moves
Saints Row
Race Pro - Career Mode
50 Cent: Blood on the Sand (Easy) - 360
Conan (Easy) - PS3
GTA IV - 360
Ratchet & Clank: Tools of Destruction
After a second complete play through saw me stumble at the last boss once again I decided it was time to finally polish this bad boy off. A quick visit to GameFaqs suggested that finding all thirteen pieces of the Holo Plan and constructing the RYNO IV would help in the final boss battle. So one afternoon spent finding them and I finally beat the Boss on the second try. Can't wait for the next episode.
Tuesday, 26 May 2009
Currently Playing: SEGA Rally
I seemed to remember finding this really hard when I bought it and hence I'd given up with it fairly early on.. Which is unusual for me and a driving game.
Some one over at the EDGE Forum suggested having a few races on multiplayer, and as Live is always more fun with people you know, I dusted off my copy.
It is good fun on Live.. but it inspired me to dedicate a bit more time to the single player.. It seemed to click with me and I got it. Despite the licensed cars it's a pure arcade racer in the mould of say Ridge Racer or maybe even Wipeout.
The challenge isn't really the AI cars, although you still need to beat them to get the points needed to progress (and you don't seem to have to win absolutely everything to make reasonable progress) but it's the track that needs to be tamed.
There's a lot of satisfaction as practising each course and shows gradual improvement. The races where the AI previously showed you a clean pair of heels and you could barely keep up suddenly see you winning as you get the right lines and maintain speed through the corners in a glorious slide, mud spraying.
Some one over at the EDGE Forum suggested having a few races on multiplayer, and as Live is always more fun with people you know, I dusted off my copy.
It is good fun on Live.. but it inspired me to dedicate a bit more time to the single player.. It seemed to click with me and I got it. Despite the licensed cars it's a pure arcade racer in the mould of say Ridge Racer or maybe even Wipeout.
The challenge isn't really the AI cars, although you still need to beat them to get the points needed to progress (and you don't seem to have to win absolutely everything to make reasonable progress) but it's the track that needs to be tamed.
There's a lot of satisfaction as practising each course and shows gradual improvement. The races where the AI previously showed you a clean pair of heels and you could barely keep up suddenly see you winning as you get the right lines and maintain speed through the corners in a glorious slide, mud spraying.
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