Thursday 9 July 2009

The "Complete" List

Resistance 2
Mirror's Edge - 360
Quantum of Solace - 360
House of the Dead: Overkill - Story & Directors Cut
Fable 2 - Story Mode
Metal Gear Solid 4: Guns of the Patriot - (Liquid Easy)
Wario Ware: Smooth Moves
Saints Row
Race Pro - Career Mode
50 Cent: Blood on the Sand (Easy) - 360
Conan (Easy) - PS3
GTA IV - 360
Ratchet & Clank: Tools of Destruction
Uncharted: Drake's Fortune
Manhunt 2
Prince of Persia

As the game went on there where more and more things I didn't look. The combat is utter bobbins. I don't normally mind QTEs but these seemed particularly harsh. The button flash that allows you to get up from the ground without being saved by the princess is ok.. But the ones during combat I very rarely got. Fortunately it's a very forgiving game. The other problem with combat is that all the bosses in the game need defeating five times each and they're all pretty much the same. Fairly soon into the game the bosses assume the same three states.. It's dull.

The AI on the princess could of done with a bit more polish as well.. She's often stood in the way. She's not always in the right place at puzzles either. If she can fly why does she need to be carried over the vined sections? It slows the prince down and often breaks up the flow of movement.

The camera is generally good and the right stick nearly always let's you see what you want.. But having the A button do pretty much everything means that often you'll be lining up a jump only to find the camera changes angles and thus you leap into space. Or you run vertically when you want to run up and vice a versa. Again very annoying when you want to wall run left and then leap. He'll instead run up the wall and then leap 180 degrees back into nothingness. It's less bad if you go more slowly make sure you've moved the camera and then waited for the prince's animation to see which way he's leaning but once again it slows the progress down.

My other two niggles are there weren't enough puzzles. In fact I can only think of three. All well done but there could've been more of them considering there wasn't much else too break up the action. After you've unlocked the green power plates the next three powers are all pretty much the same too.. The yellow was in particularly rubbish involving zooming from one plate to another but in a very disorientating flying style where you're supposed to dodge stuff but it's not always clear which way you're supposed to dodge.

Having said that, in an EDGE style, having dissed it constantly I absolutely loved the game. The art direction and style is fantastic. You genuinely want to see what else is around the corner. It felt a bit cheap making you do the levels twice too. But I really liked the transformation itself and then it was fun trying to get as many light seeds as you could (Although I was, in no way, compelled to find 'em all).

I also loved the growing interaction between the two leads.. I've read some complain about the end but for me it was perfect. As I already said it's not as good as Sands of Time but being the second best PoP ever made is no disgrace.

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