Tuesday 28 September 2010

The "Complete" List

Left 4 Dead 2 - (All Campaigns)
Mass Effect
Lego Rock Band - Story Mode
Darksiders - Easy
BAYONETTA - Easy Automatic
Lego Batman
Call of Duty: Classic - Normal
Fracture - Casual
Dragon Quest: The Hand of the Heavenly Bride
Heavy Rain - Medium
Battlefield: Bad Company 2 - Normal
Yakuza 3 - Easy
Phoenix Wright Ace Attorney: Justice for All
Professor Layton and Pandora's Box
Mass Effect 2 - Normal
Peggle: Dual Shot - DS
Splinter Cell: Conviction - Realistic & Co-op - Realistic
Dead Space - Easy - 360
Alan Wake - Normal
Split/Second - Career
Blur - Career/Level 50 Multiplayer
Red Dead Redemption
No More Heroes 2: Desperate Struggle - Sweet
Everybody's Golf 2 - PSP
The Saboteur - 360
Dark Void - 360
Limbo
Wolfenstein - Easy - 360
Tiger Woods PGA Tour 08 - 360
GTA IV - Episodes from Liberty CIty - 360
Halo: Reach - Normal (Solo) / Legendary (Co-op)

A happy coincidence of the holiday arrangements at work meant that I ended up taking the week off of release. I got stuck straight into the solo campaign on Normal and I really enjoyed it. For me it's the best ever Halo campaign. It's free of The Flood, annoying repetative levels and the kind of gimmicks that brought down Halo 2 and ODST (a second playable character and the city levels respecively).

It's also the first one that really gets the most out of the 360 with great draw distance and some stunning levels and architecture. There's also a lot of variety to the levels and action too (I wont say any more on this for fear of spoilers).

As you'd expect the Multiplayer provides a great slab of entertainment. Subtly rebalanced weapons wise there's a reasonable selection of levels out of the box and the selection of power ups is nice. As is the way post Modern Warfare nearly everything you do gives you XP for ranking, which is nice, and customisation of your Spartan which is frankly pointless.

I then made a stab at completing it on Heroic. I really had to up my game for this. It's brutally hard. Not helped by some unforgiving checkpoints. There was a couple of points where I had to put the pad down, have a deep breath, a smoke a drink and a ponder and come back to it. I do feel though it helped my improve my skills in general and there's been a marked improvement in my multiplayer skills. At least I think so.

I also had a great time completing the campaign in co-op on Legendary with Lee and Geoff. The advantage here is that as long as one person stays alive you're not sent back to the last checkpoint when you die which makes progress a lot less frustrating.

Overall a great campaign and a generous package. A fine last Halo Hurrah from Bungie.

No comments: